Genre: Action RPG, Soulsborne
Developer: Leenzee Games
Publisher: 505 Games
Release Date: July 24, 2025
PS Studios Game? No
PSVR2 Compatible? No
Metacritic Score: 74
PSSR? No
RT? Yes
RT Types: Unreal Engine 5 Lumen global illumination and reflections
Highest Resolution: 1188p to 4K TSR
Highest FPS: 120fps
prioritize graphics: 900p-1188p DRS to 4K TSR at a basically locked 60fps, or around 80fps with VRR.
balanced: 810p to 4K TSR at unlocked/70fps on 60 HZ/120 Hz screens, or around 85fps with VRR.
prioritize FPS: 540p-864p DRS to 4K TSR at 60fps/80fps on 60 HZ/120 HZ screens or around 90fps with VRR. Slightly worse ambient occlusion/pop-in/shadows/textures/draw distance etc compared to other modes.
All modes use Lumen GI/reflections. Pro and base PS5 have the same graphical settings and DRS in their equivalent modes - it's the target framerate that differs. E.g, graphics mode is 900p-1188p on both consoles, but Pro targets 60fps whereas base PS5 targets 30fps. Pro also maintains the higher DRS bound more often. FPS mode can fall out of the VRR range on base PS5 and hitch with sudden resolutions changes/autosaves, whereas Pro aims for as high as 80fps on 120 HZ TVs, with no hitches. 540p can result in extreme artifacting regardless of console. Finally, base PS5 aims for 30/40fps in its graphics/balanced modes, and both are unevenly paced. This make FPS mode the only viable option on base PS5 for smooth gameplay, whereas all 3 modes are viable on Pro.