Genre: Action-Adventure
Developer: Massive Entertainment
Publisher: Ubisoft
Release Date: August 30, 2024
PS Studios Game? No
PSVR2 Compatible? No
Metacritic Score: 75
PSSR? Yes
RT? Yes
RT Types: Ray traced reflections and global illumination
Highest Resolution: 1800p to 4K PSSR/FSR3
Highest FPS: 60fps
quality pro: 900p-1152p DRS to 4K PSSR/FSR3 at a nearly locked 60fps.
quality: Sharper than quality pro (1512p-1800p DRS to 4K PSSR/FSR3) but at a locked 30fps.
balanced: Visual quality downgraded compared to quality but now at a locked 40fps.
performance: Lowest visual quality of all modes. 720p-936p DRS to 4K PSSR/FSR at a nearly locked 60fps.
Disclaimer: SWO uses PSSR1 natively, so this page still displays PSSR1 metrics. However, as of September 26, the 'Enhance PSSR Image Quality' toggle (which forces PSSR2 upscaling) is activated by default. PSSR2 was made the default because it resolves a sharper, more stable image and removes PSSR1's film grain-like noise. Digital Foundry also reviewed SWO with PSSR2 and confirmed these improvements (especially foliage, despite some flicker still), so PSSR2 is recommended over PSSR1/FSR3.
All modes can use either PSSR1 or FSR3 for upscaling to 4K. PSSR1 has better motion clarity, but is more noisy/unstable and looks softer in stills (fixed with PSSR2). Quality mode is the only one with stable RT. Quality/balanced/performance are all the legacy modes from base PS5 (which only uses FSR), but will run at the higher DRS bounds (1800p for quality etc) more often, with a more stable framerate, due to Pro's extra power.