Genre: Survival Horror
Developer: NeoBards
Publisher: Konami
Release Date: September 25, 2025
PS Studios Game? No
PSVR2 Compatible? No
Metacritic Score: 86
PSSR? Yes
RT? Yes
RT Types: Unreal Engine 5 software-based Lumen GI and reflections, as well as UE5's RT version of Virtual Shadow Maps
Highest Resolution: 1386p to 1440p PSSR
Highest FPS: 60fps
Pro has a singular mode that's 864p-1368p DRS to 1440p PSSR at 60fps. It's meant to combine base PS5 quality mode's higher visuals and 1080p-1440p resolution, but at base PS5's 60fps performance mode (which is 810p-1080p DRS to 1440p). However, Pro's poor PSSR implementation suffers from artifacting/strobing on assets like grass (seen in games at Pro's launch due to early versions of PSSR). Base PS5 uses UE5's TSR to upscale, resulting in quality mode looking superior, although Pro is sharper than its performance mode. Assets affected by PSSR are also mainly in the first area, so it isn't as distracting later on. Due to many factors (a language barrier maybe preventing the issue reaching NeoBards/months since launch without a mention of a fix etc), DF believes it's also unlikely PSSR issues get patched. Finally, both Pro and base PS5 performance mode run at a stable 60fps except for mid 50s traversal stutters in open areas and base PS5 quality mode is a locked 30fps.