Genre: Survival Horror
Developer: NeoBards
Publisher: Konami
Release Date: September 25, 2025
PS Studios Game? No
PSVR2 Compatible? No
Metacritic Score: 86
PSSR? Yes
RT? Yes
RT Types: Unreal Engine 5 software-based Lumen GI and reflections, as well as UE5's RT version of Virtual Shadow Maps
Highest Resolution: 1080p+ to 4K PSSR
Highest FPS: 60fps
Pro has a singular mode that's above 1080p internally (with DRS) to 4K PSSR at 60fps. It's meant to combine base PS5 quality mode's higher visuals and 1440p resolution, but at base PS5's 60fps performance mode. However, Pro's PSSR implementation suffers from artifacting/strobing on assets like grass (seen in many games at Pro's launch due to early versions of PSSR). Whereas base PS5 uses UE5's TSR to upscale. Due to poor PSSR implementation, both base PS5 modes look better. Pro is however much sharper than base PS5 performance mode. Strobing assets like foliage are also mainly in the first area, so PSSR isn't as distracting later on. Regardless, NeoBards should patch Pro to also use TSR instead of PSSR, or better implement PSSR, as Pro shouldn't be visually worse. Finally, both Pro and base PS5 performance mode run at a stable 60fps except for mid 50s traversal stutters in open areas, and base PS5 quality mode is a locked 30fps. Cutscenes are 30fps in all modes.