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Resident Evil Veronica

Game Details

Genre: Survival Action Horror

Developer: Capcom

Publisher: Capcom

Release Date: 2027

PS Studios Game? No

PSVR2 Compatible? No

Metacritic Score: N/A (No Scored Reviews)

Enhancements

PSSR? Yes

RT? Yes

RT Types: Ray traced global illumination and reflections

Highest Resolution: 1116p to 4K PSSR2

Highest FPS: 120fps

Modes

ray tracing on: 1116p to 4K PSSR2 at a basically locked 60fps (rare, minor 1-5fps dips that are short-lived) with RT.

ray tracing off: 1116p to 4K FSR1 at up to 120fps (lows of 80fps, usually 90-105fps during combat) with no RT.

Extra Information

Disclaimer: Like Requiem (and most other recent Resident Evil titles), Veronica is being developed internally by Capcom Division 1. It's also being led by the directors of the RE2/4 remakes, who have confirmed Veronica is also 3rd-person. These facts allow Requiem's default 3rd-person Leon gameplay (all tech info on the page) to provide an excellent baseline of expectations for Veronica's performance, especially as their releases will only be 1 year apart.

Base PS5 only has 1 mode - it's Pro's no RT/FSR1/120fps mode, but capped at 60fps. While all modes have the same 1116p internal resolution, PSSR2's upscaling in Pro's RT mode resolves a significantly sharper and more stable 4K-looking image. The FSR1 spatial upscaling in the other modes looks significantly more aliased in areas like hair, with more shimmering in assets like railings. Pro's RT mode also creates a far more realistic/natural looking image with more accurate shading due to RTGI, and although RT reflections can be somewhat noisy, its positives (more immersive horror sections etc) outweigh any drawbacks.